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Engine.Ear – Musique : Perception & Production
Ohme est un projet multidisciplinaire visant à développer des événements conviviaux mettant en valeur les Arts, les Sciences, les Technologies et le Débat d’Idées. Notre premier événement «Engine.Ear - Musique: Perceptions et Productions» est une succession de courtes présentations scientifiques vulgarisées et de performances musicales visant à mettre en lumière les dimensions scientifiques de la perception et de la production de musique acoustique et électronique. ************************************************************************************** Acte 1 : Musique, Traitement et Perception Musicale (UD2.218A) 18h00: Drink avec ambiance musicale…
Find out more »Brussels Electronic Marathon – Music & Technology Corner
Le pôle «Music & Technology» du Brussels Electronic Marathon 2017 se déroulera le samedi 14 octobre de 14 à 23h au RecyK / MicroMarché (Quai Fernand Demets 55, 1070 Anderlecht, Belgique). L’idée du pôle est de mettre en lumière certaines dimensions technologiques et scientifiques de la production et de l'écoute de musique électronique. Il est composé d’une série de workshops technologiques, d’un Repair Café pour matériel électronique, d’un mini salon pour startups / applications musicales innovantes, d’un cycle de conférences…
Find out more »Ohmnidays – 3 art-science performances for high school students
Nous sommes heureux d'annoncer notre collaboration avec BOZAR, Brass'Art Digitaal Café, Ecole Polytechnique de Bruxelles et Inforsciences ULB pour le projet Ohmnidays, un cycle de trois résidences entre artistes et scientifiques travaillant ensemble pour créer des performances interdisciplinaires innovantes et participatives Dans le cadre du Printemps des Sciences 2018 à Bruxelles, nous sommes heureux d'inviter les écoles et le grand public à participer! Le projet Ohmnidays est possibile grâce au soutien de l’action Science Mundi II d’Innoviris – Institut Bruxellois pour la Recherche et l’Innovation. En savoir plus sur…
Find out more »Smells like STEAM spirit – #1 SONIC.TASTE : Designing sounds to enhance tasting experiences
How can sound influence your taste? Come on March 22 at this "Smells like STEAM spirit" opening lecture to taste chocolate in combination with different songs, to discover how your senses interact while enjoying food and to understand the science behind such multisensory experiments ! For this lecture, Felipe will summarise his R&D work, where he tests auditory solutions towards the improvement of the tasting experience. He will briefly summarise his research path, including some methods and results. He will…
Find out more »Smells like STEAM spirit – #2 Biomimicry as a driving force for aesthetics, innovation and sustainable architecture
Humans are breaking with nature’s laws in the way in which they fashion their habitat; altering the delicate balance of energy and matter which all species must maintain in order to be successful. Architects must face the challenge of establishing new practices which better synchronize building cycles with ecological cycles. The lecture will address and illustrate several conceptual bridges which may be found between architecture and biology. Steven WARE is graduated in Architecture from the Architectural Association (London) and in…
Find out more »Smells like STEAM spirit – #3 Selection of international and collaborative Arts & Science projects
Lecturers : Veronika LIELB (Ars Electronica), Paul DUJARDIN (BOZAR), Christophe DE JAEGER (Gluon) & Michel TOMBROFF Moderator : Camilla COLOMBO During this collaborative conference, an extraordinary panel of experts in innovative art & science projects will join us in Brussels for an eye-opening evening of lectures and conversations! Representatives from Ars Electronica, BOZAR and Gluon will present a selection of “Art and Engineering” projects. After introducing this growing field at the nexus of arts, science, technology and industry, they will…
Find out more »Smells like STEAM spirit – #4 How depthsensing impacts our world
Throughout history, emerging technologies have given rise to new forms of art. In the last century alone, electronic technologies have enabled artist to express themselves in ways previously unimaginable. Ward and Christopher will present Sony's depthsensing technology, and investigate how it might impact your world in the future. Through a series of demonstrations, you will have the opportunity to experience the power of depthsensing hands-on. Ward VAN DER TEMPEL - Head of Technology at Sony Depthsensing Solutions (previously SoftKinetic). Electro-technical…
Find out more »BEM18 – Music & Technology Corner II Exploring Interactivity
Ever wanted to go beyond electronic music? Want to discover the technologies and sciences behind artistic expression? After a successful edition at RecyK, the Music and Technology Corner is back in the astonishing Musical Instruments Museum. The BEM18 - Music & Technology Corner puts together performers, practitioner and academics for an all-day gathering that transcends the borders between creative practice, scientific understanding and technical expertise with a focus on exploring interactivity in the production and also in the fruition of…
Find out more »2pm Sine performance – BEM18 MTC II
All about Sine project HERE. Several Sine performances are part of the programme of the 2nd edition of the BEM18 - Music & Technology Corner SOLD OUT
Find out more »4pm Sine performance – BEM18 MTC II
All about Sine project HERE. Several Sine performances are part of the programme of the 2nd edition of the BEM18 - Music & Technology Corner SOLD OUT
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