sine

An interactive audiovisual lecture-performance illustrating, from the point of view of the physicist and the musician, the way in which electronic music producers envision sound and compose music.

Starting from a simple sine, the lecture performance elaborates on sound physics, synthesis and electronic music production. Four members of the public, randomly picked, are invited on stage to interact and play along during the whole performance.

Sine consists out of 3 main parts. In the first part, starting from a simple sine wave, we explain step by step how we could sum these waves, filter them, manipulate them in order to achieve the 3 main sounds used in the composition of electronic music: kick, the snare and hi-hat. The explanations are carried out step by step, and each time are illustrated by examples where the public can take control of a sound parameter to illustrate its properties in the genesis of sound.

Once the different sounds and basic effects are illustrated and presented, the show enters a more musical phase, culminating in a guitar hero style game leading to final composition during which the public has the opportunity to apply effects and create music together.

Check out the live tracks composed by participants during previous events on Youtube.

Agenda

Past

12.03.2025
le Delta
Namur (BE)
01.12.2024
CurieuCity Festival
Brussels (BE)
16.10.2022
Pilar | Nuits Sonores Brussels
Brussels (BE)
03.12.2021
Halles St Géry | Perspectives Satellite Programme
Brussels (BE)
09.11.2019
La Bourse | Les Garages Numériques Festival
Brussels (BE)
22.03.2019
Printemps des Sciences 2019
Brussels (BE)
13.10.2018
Brussels Electronic Marathon BEM
Brussels (BE)
21.03.2018 > 25.03.2018
Bozar Lab
Brussels (BE)

Credits

Concept: François Gaspard & Boris Wilmot
Visuals: Boris Wilmot
Music: François Gaspard
Educational content: François Gaspard
Controller design and production: Shakmat & Aiko Design
Lighting design: KMCréations
Consultant in writing and directing: David Scarpuzza