Technical, scientific and methodological support for creative and interdisciplinary projects
Ohme Lab is our research, development and prototyping center. We provide design, realisation and technical support services to artists, designers, researchers and creative industries – particularly within the fields of kinetic, interactive and electronic arts.
What sets Ohme Lab apart is its ability to create a shared language between artists, scientists, and technologists. We help translate artistic ideas into technical specifications – and vice versa – combining creative intuition and ideation with scientific rigour and engineering expertise.
We provide the tools and expertise to support projects at every stage – from initial idea to final production – drawing on a wide range of expertises and competencies in sound, light, robotics, scenography, interaction design, electronics, material science and beyond.
Our areas of expertise and skills
The Garden of the Future | Low-power robotic systems inspired by woodpecker behaviour.Plantoïd | Pneumatic robotic structure with woodworking and biomaterial integration.κῦμα (Kima) | Design of kinetic sculpture with air flows and stepper motor integration.
Mechanical Design, Prototyping and Fabrication
We design and produce installations, objects and components using a wide range of digital and traditional tools. Our in-house capacities include 3D modelling and simulation (Fusion 360, Blender), 3D printing, CNC milling (wood and aluminium), laser cutting and woodworking. We handle both structural and moving components, with a focus on durability, modularity and transportability.
biometrika | Arduino-based control of a hacked knitting machine.Light suit dance performance | Wireless Zigbee control of EL wire costumes.– Ιρις (Iris) | PCB-based control of heating/cooling systems for chemical transformations.
Electronics and Embedded Systems
We develop custom electronic systems tailored to artistic and performative contexts. This includes circuit prototyping, PCB design, real-time control, wireless (Zigbee, Wi-Fi, Bluetooth, OSC, etc.) and wired communication (I²C, SPI, UART, etc.). We work with microcontrollers and microcomputers (Arduino, Raspberry Pi, STM32, ESP32, etc.), sensors and actuators (LEDs, motors, solenoids, coils, etc.) to build reliable and responsive systems.
Plantoïd | Breathing sensors controlling robotic inflation.κῦμα (Kima) | Real-time position tracking and dynamic fan control.biometrika | Real-time sensor-based interaction between performer and machine.
Sensors, Signals and Real-time Interactivity
We design interactive systems that respond to a wide range of digital or analogue input signals (sound, light, environmental and biosignals, scientific data flows, actuators, digital controllers, etc.). We also develop systems for acquiring, processing and mapping these signals in order to influence a variety of parameters and behaviours — from light and sound to movement, temperature, and other physical or environmental responses. Through real-time signal processing and feedback loops, we create responsive installations and performances that dynamically respond to their surroundings and seamlessly connect sensory stimuli to artistic expression.
Colorillon | Real-time lighting control linked to bell tone frequency analysis.Tales Of Entropy | Generative music based on visual data analysis.Transformative Resonance | Custom audio synthesis, spatialisation tools and directional speaker for sound sculpture.
Sound and Light and Motion Technologies
We work with audiovisual systems, interactive environments, human-machine interfaces and various programming languages, combining artistic sensitivity with technical precision. The experiences we design can integrate sound, light and movement into sensory and emotional ecosystems. We develop real-time control systems using tools like TouchDesigner, Max/MSP, Chataigne, Ableton Live, MadMapper or Resolume, interfacing them with physical data, signals and components to create immersive and reactive experiences.
METHODS | Reproduction of medieval potash glasses through historical chemistry, experimental protocol design and lab coordination. Tales of Entropy | Live polarised‑light microscopy of organic samples.Ιρις (Iris) | Development and thermal control of thermochromic crystal reactions.
Materials Science, Chemistry and Microscopy
We support projects involving the characterisation and design of (bio)materials, as well as the exploitation of chemical phenomena such as crystallisation, pigment variations and thermochromic effects. Our expertise combines materials engineering and experimental chemistry, supported by access to our high-resolution optical microscope. This tool allows us to examine and visualise the microstructures and behaviours of materials, both to inform artistic approaches and to meet analytical objectives.
An eye is an eye is an eye is an eye | Interactive video system using computer vision detection.Aquatic Conversations | AI-based vocalisation analysis and 3D data visualisation.Tales of Entropy | Real‑time image analysis powering visual data extraction.
Creative Coding, AI and Computer Vision
Our team includes engineers with advanced expertise in creative programming and artificial intelligence. We develop custom algorithms and software systems tailored to artistic, scientific, or experimental objectives. This includes real-time interaction design, generative and procedural systems, image and motion tracking, machine learning, data visualisation, computer vision, and (un)supervised audio/image classification. We work with a wide range of tools and libraries – including Python, C++, OpenCV, Processing, TouchDesigner, Blender or SuperCollider – to explore new aesthetic languages and computational approaches for engaging with complexity.
Aquatic Conversations | Collaboration with Earth Species Project to use their AI animal vocalization encoder models.Land of the (un)known (un)knowns| Conceptual mapping and artistic translation of philosophical research.Spotlies | Research on data representation bias with interactive micro-projection system.
Transdisciplinary Research and External Expertise
We are curious and open to venturing beyond our in-house skills. Whether through literature reviews, technical exploration or collaborative ideation, we frequently engage with topics outside our core fields. Thanks to our broad academic and scientific networks, we can mobilise external expertise in fields such as neuroscience, psychology, geoscience, philosophy, mathematics or environmental studies, helping to enrich the conceptual framing of each project and making complex knowledge more accessible — both to artiststhrough our technical and scientific support, and to wider audiences through the resulting artistic work.
Working together
We welcome collaborations with artists, designers, collectives, researchers, institutions and other curious minds.
To tell us more about your idea, needs or questions, please fill in this contact form. We read each submission carefully and will reply if your project aligns with our capacities and approach.
Note 1: Please note that we are a small team and receive a high volume of requests. As a result, we can only support a limited number of new projects each year. We’ll get back to you if we believe there is a good fit based on your submission.
Note 2: Ohme Lab is also recognised as a centre of expertise by Innoviris. If you’re eligible for the Innovation Voucher programme, this may cover part or all of the cost of our support. Check your eligibility here.
Note 3: In addition to our case-by-case collaborations, Ohme runs an annual residency programme that includes technical support from Ohme Lab. If you’re looking for structured support in that context, we encourage you to follow our open calls carefully. To stay updated on upcoming calls, events and opportunities, you can subscribe to our newsletter on our homepage.